Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed.

(cherry picked from commit 4791ff2862)
This commit is contained in:
Peter Nelson
2021-04-05 18:43:12 +01:00
committed by Jonathan G Rennison
parent 43a3a233df
commit a469b4f395
14 changed files with 130 additions and 29 deletions

View File

@@ -533,7 +533,7 @@ struct GameOptionsWindow : Window {
case WID_GO_CURRENCY_DROPDOWN: // Currency
if (index == CURRENCY_CUSTOM) ShowCustCurrency();
this->opt->locale.currency = index;
ReInitAllWindows();
ReInitAllWindows(false);
break;
case WID_GO_AUTOSAVE_DROPDOWN: // Autosave options
@@ -548,7 +548,7 @@ struct GameOptionsWindow : Window {
ClearAllCachedNames();
UpdateAllVirtCoords();
CheckBlitter();
ReInitAllWindows();
ReInitAllWindows(false);
FlushDeparturesWindowTextCaches();
break;
@@ -577,7 +577,7 @@ struct GameOptionsWindow : Window {
UpdateCursorSize();
UpdateAllVirtCoords();
FixTitleGameZoom();
ReInitAllWindows();
ReInitAllWindows(true);
FlushDeparturesWindowTextCaches();
}
break;
@@ -592,6 +592,7 @@ struct GameOptionsWindow : Window {
ClearFontCache();
LoadStringWidthTable();
UpdateAllVirtCoords();
ReInitAllWindows(true);
FlushDeparturesWindowTextCaches();
}
break;