Cleanup: remove DRAW_STRING_BUFFER constant
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@@ -82,9 +82,6 @@ void GameSizeChanged();
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bool AdjustGUIZoom(bool automatic);
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void UndrawMouseCursor();
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/** Size of the buffer used for drawing strings. */
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static const int DRAW_STRING_BUFFER = 2048;
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void RedrawScreenRect(int left, int top, int right, int bottom);
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void GfxScroll(int left, int top, int width, int height, int xo, int yo);
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