Codechange: Store base set related texts in std::strings.
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@@ -17,6 +17,7 @@ SDTG_LIST = SDTG_LIST($name, $type, $length, $flags, $guiflags, $var, $def,
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SDTG_MMANY = SDTG_MMANY($name, $type, $flags, $guiflags, $var, $def, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat),
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SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat),
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SDTG_STR = SDTG_STR($name, $type, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat),
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SDTG_SSTR = SDTG_SSTR($name, $type, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat),
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SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat),
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SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat),
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SDTG_END = SDTG_END()
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@@ -58,21 +59,21 @@ max = 2
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full = _support8bppmodes
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cat = SC_BASIC
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[SDTG_STR]
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[SDTG_SSTR]
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name = ""graphicsset""
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type = SLE_STRQ
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var = BaseGraphics::ini_set
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def = nullptr
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cat = SC_BASIC
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[SDTG_STR]
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[SDTG_SSTR]
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name = ""soundsset""
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type = SLE_STRQ
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var = BaseSounds::ini_set
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def = nullptr
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cat = SC_BASIC
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[SDTG_STR]
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[SDTG_SSTR]
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name = ""musicset""
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type = SLE_STRQ
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var = BaseMusic::ini_set
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