(svn r21519) -Codechange: Allow direct access to the GroundVehicleCache from a Vehicle.
This commit is contained in:
@@ -1701,34 +1701,25 @@ struct VehicleDetailsWindow : Window {
|
||||
y += FONT_HEIGHT_NORMAL;
|
||||
|
||||
/* Draw max speed */
|
||||
switch (v->type) {
|
||||
case VEH_TRAIN:
|
||||
SetDParam(2, v->GetDisplayMaxSpeed());
|
||||
SetDParam(1, Train::From(v)->gcache.cached_power);
|
||||
SetDParam(0, Train::From(v)->gcache.cached_weight);
|
||||
SetDParam(3, Train::From(v)->gcache.cached_max_te / 1000);
|
||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL && GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type != 2) ?
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE : STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED);
|
||||
break;
|
||||
|
||||
case VEH_ROAD:
|
||||
if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) {
|
||||
SetDParam(2, v->GetDisplayMaxSpeed());
|
||||
SetDParam(1, RoadVehicle::From(v)->gcache.cached_power);
|
||||
SetDParam(0, RoadVehicle::From(v)->gcache.cached_weight);
|
||||
SetDParam(3, RoadVehicle::From(v)->gcache.cached_max_te / 1000);
|
||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE);
|
||||
break;
|
||||
}
|
||||
/* FALL THROUGH */
|
||||
case VEH_SHIP:
|
||||
case VEH_AIRCRAFT:
|
||||
SetDParam(0, v->GetDisplayMaxSpeed());
|
||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_MAX_SPEED);
|
||||
break;
|
||||
|
||||
default: NOT_REACHED();
|
||||
StringID string;
|
||||
if (v->type == VEH_TRAIN ||
|
||||
(v->type == VEH_ROAD && _settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL)) {
|
||||
const GroundVehicleCache *gcache = v->GetGroundVehicleCache();
|
||||
SetDParam(2, v->GetDisplayMaxSpeed());
|
||||
SetDParam(1, gcache->cached_power);
|
||||
SetDParam(0, gcache->cached_weight);
|
||||
SetDParam(3, gcache->cached_max_te / 1000);
|
||||
if (v->type == VEH_TRAIN && (_settings_game.vehicle.train_acceleration_model == AM_ORIGINAL ||
|
||||
GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type == 2)) {
|
||||
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED;
|
||||
} else {
|
||||
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE;
|
||||
}
|
||||
} else {
|
||||
SetDParam(0, v->GetDisplayMaxSpeed());
|
||||
string = STR_VEHICLE_INFO_MAX_SPEED;
|
||||
}
|
||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, string);
|
||||
y += FONT_HEIGHT_NORMAL;
|
||||
|
||||
/* Draw profit */
|
||||
|
Reference in New Issue
Block a user