Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end.

Otherwise temporary data may be passed from an aborted load action to the next load action.
This commit is contained in:
frosch
2020-01-12 17:23:04 +01:00
committed by Niels Martin Hansen
parent 41163331aa
commit a4be4514c9
5 changed files with 35 additions and 2 deletions

View File

@@ -12,6 +12,7 @@
#include "../tunnelbridge_map.h"
#include "saveload.h"
#include "saveload_internal.h"
#include "../safeguards.h"
@@ -79,6 +80,11 @@ void AfterLoadLabelMaps()
}
}
ResetLabelMaps();
}
void ResetLabelMaps()
{
_railtype_list.clear();
}
@@ -106,7 +112,7 @@ static void Save_RAIL()
static void Load_RAIL()
{
_railtype_list.clear();
ResetLabelMaps();
LabelObject lo;