(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
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10
depot.h
10
depot.h
@@ -72,13 +72,13 @@ static inline bool IsTileDepotType(TileIndex tile, TransportType type)
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switch(type)
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{
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case TRANSPORT_RAIL:
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return IsTileType(tile, MP_RAILWAY) && (_map5[tile] & 0xFC) == 0xC0;
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return IsTileType(tile, MP_RAILWAY) && (_m[tile].m5 & 0xFC) == 0xC0;
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case TRANSPORT_ROAD:
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return IsTileType(tile, MP_STREET) && (_map5[tile] & 0xF0) == 0x20;
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return IsTileType(tile, MP_STREET) && (_m[tile].m5 & 0xF0) == 0x20;
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case TRANSPORT_WATER:
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return IsTileType(tile, MP_WATER) && (_map5[tile] & ~3) == 0x80;
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return IsTileType(tile, MP_WATER) && (_m[tile].m5 & ~3) == 0x80;
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default:
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assert(0);
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@@ -98,10 +98,10 @@ static inline DiagDirection GetDepotDirection(TileIndex tile, TransportType type
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case TRANSPORT_RAIL:
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case TRANSPORT_ROAD:
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/* Rail and road store a diagonal direction in bits 0 and 1 */
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return (DiagDirection)(_map5[tile] & 3);
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return (DiagDirection)(_m[tile].m5 & 3);
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case TRANSPORT_WATER:
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/* Water is stubborn, it stores the directions in a different order. */
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switch (_map5[tile] & 3) {
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switch (_m[tile].m5 & 3) {
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case 0: return DIAGDIR_NE;
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case 1: return DIAGDIR_SW;
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case 2: return DIAGDIR_NW;
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