(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
This commit is contained in:
28
map.c
28
map.c
@@ -7,13 +7,7 @@
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uint _map_log_x;
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uint _map_log_y;
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byte *_map_type_and_height = NULL;
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byte *_map_owner = NULL;
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uint16 *_map2 = NULL;
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byte *_map3_lo = NULL;
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byte *_map3_hi = NULL;
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byte *_map5 = NULL;
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byte *_map_extra_bits = NULL;
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Tile* _m = NULL;
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void InitMap(uint log_x, uint log_y)
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@@ -31,25 +25,11 @@ void InitMap(uint log_x, uint log_y)
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// XXX - MSVC6 workaround
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map_size = 1 << (log_x + log_y);
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_map_type_and_height =
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realloc(_map_type_and_height, map_size * sizeof(_map_type_and_height[0]));
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_map_owner = realloc(_map_owner, map_size * sizeof(_map_owner[0]));
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_map2 = realloc(_map2, map_size * sizeof(_map2[0]));
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_map3_lo = realloc(_map3_lo, map_size * sizeof(_map3_lo[0]));
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_map3_hi = realloc(_map3_hi, map_size * sizeof(_map3_hi[0]));
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_map5 = realloc(_map5, map_size * sizeof(_map5[0]));
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_map_extra_bits =
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realloc(_map_extra_bits, map_size * sizeof(_map_extra_bits[0]) / 4);
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free(_m);
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_m = malloc(map_size * sizeof(*_m));
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// XXX TODO handle memory shortage more gracefully
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if (_map_type_and_height == NULL ||
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_map_owner == NULL ||
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_map2 == NULL ||
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_map3_lo == NULL ||
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_map3_hi == NULL ||
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_map5 == NULL ||
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_map_extra_bits == NULL)
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error("Failed to allocate memory for the map");
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if (_m == NULL) error("Failed to allocate memory for the map");
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}
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