Add basic IME support to SDL2 video driver
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@@ -23,6 +23,7 @@
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#include "../core/math_func.hpp"
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#include "../fileio_func.h"
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#include "../framerate_type.h"
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#include "../window_func.h"
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#include "sdl2_v.h"
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#include <SDL.h>
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#include <mutex>
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@@ -60,6 +61,8 @@ static int _num_dirty_rects;
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static int _window_size_w;
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static int _window_size_h;
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static std::string _editing_text;
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void VideoDriver_SDL::MakeDirty(int left, int top, int width, int height)
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{
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if (_num_dirty_rects < MAX_DIRTY_RECTS) {
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@@ -358,6 +361,18 @@ bool VideoDriver_SDL::ClaimMousePointer()
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return true;
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}
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void VideoDriver_SDL::EditBoxGainedFocus()
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{
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SDL_StartTextInput();
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}
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void VideoDriver_SDL::EditBoxLostFocus()
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{
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SDL_StopTextInput();
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/* Clear any marked string from the current edit box. */
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HandleTextInput(nullptr, true);
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}
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struct VkMapping {
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SDL_Keycode vk_from;
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byte vk_count;
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@@ -574,6 +589,11 @@ int VideoDriver_SDL::PollEvent()
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break;
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case SDL_TEXTINPUT: {
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if (EditBoxInGlobalFocus()) {
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HandleTextInput(nullptr, true);
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HandleTextInput(ev.text.text);
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break;
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}
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WChar character;
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SDL_Keycode kc = SDL_GetKeyFromName(ev.text.text);
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uint keycode = ConvertSdlKeycodeIntoMy(kc);
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@@ -582,6 +602,18 @@ int VideoDriver_SDL::PollEvent()
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HandleKeypress(keycode, character);
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break;
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}
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case SDL_TEXTEDITING: {
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if (!EditBoxInGlobalFocus()) break;
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if (ev.edit.start == 0) {
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_editing_text = ev.edit.text;
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} else {
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_editing_text += ev.edit.text;
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}
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HandleTextInput(_editing_text.c_str(), true, _editing_text.c_str() + _editing_text.size());
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break;
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}
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case SDL_WINDOWEVENT: {
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if (ev.window.event == SDL_WINDOWEVENT_EXPOSED) {
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// Force a redraw of the entire screen.
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