(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
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@@ -3194,10 +3194,13 @@ STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total po
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STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF Settings
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STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF settings
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STR_NEWGRF_APPLY_CHANGES :{BLACK}Apply changes
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STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Toggle palette
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STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
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STR_NEWGRF_SET_PARAMETERS :{BLACK}Set parameters
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STR_NEWGRF_TIP :{BLACK}A list of all the Newgrf sets that you have installed. Click a set to change the settings
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STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}There are currently no newgrf files installed! Please refer to the manual for instructions on installing new graphics
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STR_NEWGRF_FILENAME :{BLACK}Filename: {SILVER}{RAW_STRING}
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STR_NEWGRF_PALETTE :{BLACK}Palette: {SILVER}{RAW_STRING}
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STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{RAW_STRING}
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STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{RAW_STRING}
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STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this?
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