(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.

This commit is contained in:
rubidium
2008-09-03 07:51:07 +00:00
parent c620d5e5f0
commit a4cd12274c
7 changed files with 39 additions and 18 deletions

View File

@@ -37,7 +37,7 @@
#include "table/strings.h"
extern const uint16 SAVEGAME_VERSION = 100;
extern const uint16 SAVEGAME_VERSION = 101;
SavegameType _savegame_type; ///< type of savegame we are loading