(svn r25836) -Codechange: Use NUM_INDUSTRYTYPES_PER_GRF instead of NUM_INDUSTRYTYPES to properly distinguish limits per NewGRF and limits of the pool.
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@@ -22,8 +22,10 @@ struct IndustryTileSpec;
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static const IndustryID INVALID_INDUSTRY = 0xFFFF;
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static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< original number of industries
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static const IndustryType NUM_INDUSTRYTYPES = 64; ///< total number of industries, new and old
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static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 64; ///< maximum number of industry types per NewGRF
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static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< original number of industry types
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static const IndustryType NUM_INDUSTRYTYPES = 64; ///< total number of industry types, new and old
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static const IndustryType INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES; ///< one above amount is considered invalid
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static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation
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