(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.

-Fix [FS#2419]: The modifiers were not applied in all cases.
This commit is contained in:
frosch
2008-11-22 16:04:11 +00:00
parent 795569298f
commit a64298ebb9
6 changed files with 73 additions and 57 deletions

View File

@@ -30,6 +30,7 @@
#include "newgrf_engine.h"
#include "newgrf_callbacks.h"
#include "newgrf_station.h"
#include "newgrf_commons.h"
#include "train.h"
#include "variables.h"
#include "autoslope.h"
@@ -1920,6 +1921,7 @@ static void DrawTile_Track(TileInfo *ti)
const DrawTileSprites* dts;
const DrawTileSeqStruct* dtss;
uint32 relocation;
SpriteID pal = PAL_NONE;
if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
@@ -1976,6 +1978,8 @@ static void DrawTile_Track(TileInfo *ti)
} else {
image += rti->total_offset;
}
pal = dts->ground.pal;
} else {
goto default_waypoint;
}
@@ -1989,7 +1993,7 @@ default_waypoint:
}
}
DrawGroundSprite(image, PAL_NONE);
DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, _drawtile_track_palette));
/* PBS debugging, draw reserved tracks darker */
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && GetDepotWaypointReservation(ti->tile) &&
@@ -2001,7 +2005,7 @@ default_waypoint:
foreach_draw_tile_seq(dtss, dts->seq) {
SpriteID image = dtss->image.sprite;
SpriteID pal;
SpriteID pal = dtss->image.pal;
/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
if (IsInvisibilitySet(TO_BUILDINGS) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
@@ -2015,15 +2019,7 @@ default_waypoint:
image += relocation;
}
if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOR)) {
if (dtss->image.pal != 0) {
pal = dtss->image.pal;
} else {
pal = _drawtile_track_palette;
}
} else {
pal = PAL_NONE;
}
pal = SpriteLayoutPaletteTransform(image, pal, _drawtile_track_palette);
if ((byte)dtss->delta_z != 0x80) {
AddSortableSpriteToDraw(