Add setting for no vehicles introduced after given year

This commit is contained in:
Jonathan G Rennison
2021-03-17 18:51:19 +00:00
parent f7dcd66f08
commit a670e369db
8 changed files with 48 additions and 6 deletions

View File

@@ -654,7 +654,7 @@ void SetYearEngineAgingStops()
* @param e The engine to initialise.
* @param aging_date The date used for age calculations.
*/
void StartupOneEngine(Engine *e, Date aging_date)
void StartupOneEngine(Engine *e, Date aging_date, Date no_introduce_after_date)
{
const EngineInfo *ei = &e->info;
@@ -677,7 +677,7 @@ void StartupOneEngine(Engine *e, Date aging_date)
* of engines in early starting games.
* Note: TTDP uses fixed 1922 */
e->intro_date = ei->base_intro <= ConvertYMDToDate(_settings_game.game_creation.starting_year + 2, 0, 1) ? ei->base_intro : (Date)GB(r, 0, 9) + ei->base_intro;
if (e->intro_date <= _date) {
if (e->intro_date <= _date && e->intro_date <= no_introduce_after_date) {
e->age = (aging_date - e->intro_date) >> 5;
e->company_avail = (CompanyMask)-1;
e->flags |= ENGINE_AVAILABLE;
@@ -715,8 +715,13 @@ void StartupEngines()
/* Aging of vehicles stops, so account for that when starting late */
const Date aging_date = std::min(_date, ConvertYMDToDate(_year_engine_aging_stops, 0, 1));
Date no_introduce_after_date = INT_MAX;
if (_settings_game.vehicle.no_introduce_vehicles_after > 0) {
no_introduce_after_date = ConvertYMDToDate(_settings_game.vehicle.no_introduce_vehicles_after, 0, 1) - 1;
}
for (Engine *e : Engine::Iterate()) {
StartupOneEngine(e, aging_date);
StartupOneEngine(e, aging_date, no_introduce_after_date);
}
/* Update the bitmasks for the vehicle lists */
@@ -1049,6 +1054,11 @@ static void NewVehicleAvailable(Engine *e)
void EnginesMonthlyLoop()
{
if (_cur_year < _year_engine_aging_stops) {
Date no_introduce_after = INT_MAX;
if (_settings_game.vehicle.no_introduce_vehicles_after > 0) {
no_introduce_after = ConvertYMDToDate(_settings_game.vehicle.no_introduce_vehicles_after, 0, 1) - 1;
}
for (Engine *e : Engine::Iterate()) {
/* Age the vehicle */
if ((e->flags & ENGINE_AVAILABLE) && e->age != MAX_DAY) {
@@ -1059,6 +1069,8 @@ void EnginesMonthlyLoop()
/* Do not introduce invalid engines */
if (!e->IsEnabled()) continue;
if (e->intro_date > no_introduce_after) continue;
if (!(e->flags & ENGINE_AVAILABLE) && _date >= (e->intro_date + DAYS_IN_YEAR)) {
/* Introduce it to all companies */
NewVehicleAvailable(e);