Add setting for no vehicles introduced after given year
This commit is contained in:
11
src/rail.cpp
11
src/rail.cpp
@@ -315,6 +315,10 @@ RailTypes AddDateIntroducedRailTypes(RailTypes current, Date date)
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{
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RailTypes rts = current;
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if (_settings_game.vehicle.no_introduce_vehicles_after > 0) {
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date = std::min<Date>(date, ConvertYMDToDate(_settings_game.vehicle.no_introduce_vehicles_after, 0, 1) - 1);
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}
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for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
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const RailtypeInfo *rti = GetRailTypeInfo(rt);
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/* Unused rail type. */
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@@ -348,11 +352,16 @@ RailTypes GetCompanyRailtypes(CompanyID company, bool introduces)
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{
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RailTypes rts = RAILTYPES_NONE;
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Date date = _date;
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if (_settings_game.vehicle.no_introduce_vehicles_after > 0) {
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date = std::min<Date>(date, ConvertYMDToDate(_settings_game.vehicle.no_introduce_vehicles_after, 0, 1) - 1);
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}
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for (const Engine *e : Engine::IterateType(VEH_TRAIN)) {
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const EngineInfo *ei = &e->info;
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if (HasBit(ei->climates, _settings_game.game_creation.landscape) &&
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(HasBit(e->company_avail, company) || _date >= e->intro_date + DAYS_IN_YEAR)) {
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(HasBit(e->company_avail, company) || date >= e->intro_date + DAYS_IN_YEAR)) {
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const RailVehicleInfo *rvi = &e->u.rail;
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if (rvi->railveh_type != RAILVEH_WAGON) {
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