Codechange: Replace SmallVector::Length() with std::vector::size()

This commit is contained in:
Henry Wilson
2018-09-23 12:23:54 +01:00
committed by PeterN
parent 56ae855dc2
commit a690936ed7
71 changed files with 287 additions and 297 deletions

View File

@@ -132,7 +132,7 @@ static const SaveLoad _game_language_string[] = {
static void SaveReal_GSTR(LanguageStrings *ls)
{
_game_saveload_string = ls->language;
_game_saveload_strings = ls->lines.Length();
_game_saveload_strings = ls->lines.size();
SlObject(NULL, _game_language_header);
for (uint i = 0; i < _game_saveload_strings; i++) {
@@ -160,7 +160,7 @@ static void Load_GSTR()
}
/* If there were no strings in the savegame, set GameStrings to NULL */
if (_current_data->raw_strings.Length() == 0) {
if (_current_data->raw_strings.size() == 0) {
delete _current_data;
_current_data = NULL;
return;
@@ -174,7 +174,7 @@ static void Save_GSTR()
{
if (_current_data == NULL) return;
for (uint i = 0; i < _current_data->raw_strings.Length(); i++) {
for (uint i = 0; i < _current_data->raw_strings.size(); i++) {
SlSetArrayIndex(i);
SlAutolength((AutolengthProc *)SaveReal_GSTR, _current_data->raw_strings[i]);
}