(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.

This commit is contained in:
rubidium
2007-08-29 20:50:58 +00:00
parent 97135f2b7e
commit a6a9968d16
13 changed files with 566 additions and 746 deletions

View File

@@ -56,7 +56,7 @@ void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2)
_backup_orders_tile = 0;
RestoreVehicleOrders(v, _backup_orders_data);
}
ShowTrainViewWindow(v);
ShowVehicleViewWindow(v);
}
/**
@@ -112,215 +112,6 @@ void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, Vehicle
_cur_dpi = old_dpi;
}
static const Widget _train_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_882E, STR_018C_WINDOW_TITLE_DRAG_THIS },
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON },
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 121, 0x0, STR_NULL },
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 119, 0x0, STR_NULL },
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 122, 133, 0x0, STR_8846_CURRENT_TRAIN_ACTION_CLICK },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_8848_CENTER_MAIN_VIEW_ON_TRAIN },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_TRAIN_TODEPOT, STR_8849_SEND_TRAIN_TO_DEPOT },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_IGNORE_SIGNALS, STR_884A_FORCE_TRAIN_TO_PROCEED },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_FORCE_VEHICLE_TURN, STR_884B_REVERSE_DIRECTION_OF_TRAIN },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_ORDERS, STR_8847_SHOW_TRAIN_S_ORDERS },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 104, 121, SPR_SHOW_VEHICLE_DETAILS,STR_884C_SHOW_TRAIN_DETAILS },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_REFIT_VEHICLE, STR_RAIL_REFIT_VEHICLE_TO_CARRY },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_TRAIN, STR_CLONE_TRAIN_INFO },
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 122, 121, 0x0, STR_NULL },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 122, 133, 0x0, STR_NULL },
{ WIDGETS_END }
};
static void ShowTrainDetailsWindow(const Vehicle *v);
static void TrainViewWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const Vehicle *v, *u;
StringID str;
bool is_localplayer;
v = GetVehicle(w->window_number);
is_localplayer = v->owner == _local_player;
SetWindowWidgetDisabledState(w, 7, !is_localplayer);
SetWindowWidgetDisabledState(w, 8, !is_localplayer);
SetWindowWidgetDisabledState(w, 9, !is_localplayer);
SetWindowWidgetDisabledState(w, 13, !is_localplayer);
/* Disable cargo refit button, until we know we can enable it below. */
DisableWindowWidget(w, 12);
if (is_localplayer) {
/* See if any vehicle can be refitted */
for (u = v; u != NULL; u = u->next) {
if (EngInfo(u->engine_type)->refit_mask != 0 ||
(RailVehInfo(v->engine_type)->railveh_type != RAILVEH_WAGON && v->cargo_cap != 0)) {
EnableWindowWidget(w, 12);
/* We have a refittable carriage, bail out */
break;
}
}
}
/* draw widgets & caption */
SetDParam(0, v->index);
DrawWindowWidgets(w);
if (v->u.rail.crash_anim_pos != 0) {
str = STR_8863_CRASHED;
} else if (v->breakdown_ctr == 1) {
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
if (v->cur_speed == 0) {
if (v->u.rail.cached_power == 0) {
str = STR_TRAIN_NO_POWER;
} else {
str = STR_8861_STOPPED;
}
} else {
SetDParam(0, v->GetDisplaySpeed());
str = STR_TRAIN_STOPPING + _patches.vehicle_speed;
}
} else {
switch (v->current_order.type) {
case OT_GOTO_STATION: {
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
SetDParam(0, v->current_order.dest);
SetDParam(1, v->GetDisplaySpeed());
} break;
case OT_GOTO_DEPOT: {
Depot *dep = GetDepot(v->current_order.dest);
SetDParam(0, dep->town_index);
if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
str = STR_HEADING_FOR_TRAIN_DEPOT + _patches.vehicle_speed;
} else {
str = STR_HEADING_FOR_TRAIN_DEPOT_SERVICE + _patches.vehicle_speed;
}
SetDParam(1, v->GetDisplaySpeed());
} break;
case OT_LOADING:
case OT_LEAVESTATION:
str = STR_882F_LOADING_UNLOADING;
break;
case OT_GOTO_WAYPOINT: {
SetDParam(0, v->current_order.dest);
str = STR_HEADING_FOR_WAYPOINT + _patches.vehicle_speed;
SetDParam(1, v->GetDisplaySpeed());
break;
}
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* draw the flag plus orders */
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1);
DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
DrawWindowViewport(w);
} break;
case WE_CLICK: {
int wid = e->we.click.widget;
Vehicle *v = GetVehicle(w->window_number);
switch (wid) {
case 5: /* start/stop train */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN));
break;
case 6: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 7: /* goto depot */
/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT));
break;
case 8: /* force proceed */
DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
break;
case 9: /* reverse direction */
DoCommandP(v->tile, v->index, 0, NULL, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_8869_CAN_T_REVERSE_DIRECTION));
break;
case 10: /* show train orders */
ShowOrdersWindow(v);
break;
case 11: /* show train details */
ShowTrainDetailsWindow(v);
break;
case 12:
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
break;
case 13:
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
break;
}
} break;
case WE_RESIZE:
w->viewport->width += e->we.sizing.diff.x;
w->viewport->height += e->we.sizing.diff.y;
w->viewport->virtual_width += e->we.sizing.diff.x;
w->viewport->virtual_height += e->we.sizing.diff.y;
break;
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
break;
case WE_MOUSELOOP: {
const Vehicle *v = GetVehicle(w->window_number);
bool train_stopped = CheckTrainStoppedInDepot(v) >= 0;
/* Widget 7 (send to depot) must be hidden if the train is already stopped in hangar.
* Widget 13 (clone) should then be shown, since cloning is allowed only while in depot and stopped.
* This sytem allows to have two buttons, on top of each other.
* The same system applies to widget 9 and 12, reverse direction and refit*/
if (train_stopped != IsWindowWidgetHidden(w, 7) || train_stopped == IsWindowWidgetHidden(w, 13)) {
SetWindowWidgetHiddenState(w, 7, train_stopped); // send to depot
SetWindowWidgetHiddenState(w, 9, train_stopped); // reverse direction
SetWindowWidgetHiddenState(w, 12, !train_stopped); // refit
SetWindowWidgetHiddenState(w, 13, !train_stopped); // clone
SetWindowDirty(w);
}
break;
}
}
}
static const WindowDesc _train_view_desc = {
WDP_AUTO, WDP_AUTO, 250, 134, 250, 134,
WC_VEHICLE_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_train_view_widgets,
TrainViewWndProc
};
void ShowTrainViewWindow(const Vehicle *v)
{
Window *w = AllocateWindowDescFront(&_train_view_desc,v->index);
if (w != NULL) {
w->caption_color = v->owner;
AssignWindowViewport(w, 3, 17, 0xE2, 0x66, w->window_number | (1 << 31), ZOOM_LVL_TRAIN);
}
}
static void TrainDetailsCargoTab(const Vehicle *v, int x, int y)
{
if (v->cargo_cap != 0) {
@@ -595,7 +386,7 @@ static const WindowDesc _train_details_desc = {
};
static void ShowTrainDetailsWindow(const Vehicle *v)
void ShowTrainDetailsWindow(const Vehicle *v)
{
Window *w;
VehicleID veh = v->index;