(svn r11672) -Codechange: refactor some stuff out of gui.h.

This commit is contained in:
rubidium
2007-12-21 07:38:36 +00:00
parent 30c0d6da99
commit a6b1526c13
7 changed files with 43 additions and 16 deletions

View File

@@ -7,9 +7,6 @@
#include "string.h"
#include "window_type.h"
#include "rail_type.h"
#include "road_type.h"
#include "vehicle_type.h"
/* main_gui.cpp */
void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
@@ -37,18 +34,9 @@ void ShowLastNewsMessage();
void ShowMessageOptions();
void ShowMessageHistory();
/* rail_gui.cpp */
void ShowBuildRailToolbar(RailType railtype, int button);
void PlaceProc_BuyLand(TileIndex tile);
void ReinitGuiAfterToggleElrail(bool disable);
/* train_gui.cpp */
void ShowOrdersWindow(const Vehicle *v);
/* road_gui.cpp */
void ShowBuildRoadToolbar(RoadType roadtype);
void ShowBuildRoadScenToolbar();
/* dock_gui.cpp */
void ShowBuildDocksToolbar();
@@ -64,6 +52,7 @@ void ShowHeightmapLoad();
void PlaceProc_DemolishArea(TileIndex tile);
void PlaceProc_LevelLand(TileIndex tile);
void PlaceProc_BuyLand(TileIndex tile);
bool GUIPlaceProcDragXY(const WindowEvent *e);
/** Drag and drop selection process, or, what to do with an area of land when
@@ -132,9 +121,6 @@ void HandleOnEditText(const char *str);
VARDEF bool _station_show_coverage;
VARDEF PlaceProc *_place_proc;
/* vehicle_gui.cpp */
void InitializeGUI();
void ShowPlayerGroup(PlayerID player, VehicleType veh);
#endif /* GUI_H */