Fix road/tram type load check for savegame versions before 62
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@@ -46,6 +46,24 @@ inline bool MayHaveRoad(TileIndex t)
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}
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}
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/**
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* Test whether a tile type can have road/tram types.
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* @param type Tile type.
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* @return true if tile type can have road/tram types.
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*/
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inline bool MayTileTypeHaveRoad(TileType type)
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{
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switch (type) {
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case MP_ROAD:
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case MP_STATION:
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case MP_TUNNELBRIDGE:
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return true;
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default:
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return false;
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}
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}
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/**
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* Get the type of the road tile.
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* @param t Tile to query.
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