Allow articulated road vehicles to overtake other vehicles
Add setting
This commit is contained in:
@@ -70,6 +70,7 @@ enum SlXvFeatureIndex {
|
||||
XSLFI_DUAL_RAIL_TYPES, ///< Two rail-types per tile
|
||||
XSLFI_CONSIST_SPEED_RD_FLAG, ///< Consist speed reduction flag
|
||||
XSLFI_SAVEGAME_UNIQUE_ID, ///< Savegame unique ID
|
||||
XSLFI_RV_OVERTAKING, ///< Roadvehicle overtaking
|
||||
|
||||
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
|
||||
XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk
|
||||
|
Reference in New Issue
Block a user