(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
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@@ -129,7 +129,7 @@ private:
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public:
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friend const SaveLoad *GetVehicleDescription(VehicleType vt); ///< So we can use private/protected variables in the saveload code
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friend void FixOldVehicles();
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friend void AfterLoadVehicles(bool part_of_load); ///< So we can set the previous and first pointers while loading
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friend void AfterLoadVehicles(bool part_of_load); ///< So we can set the #previous and #first pointers while loading
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friend bool LoadOldVehicle(LoadgameState *ls, int num); ///< So we can set the proper next pointer while loading
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char *name; ///< Name of vehicle
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