(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
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@@ -380,8 +380,8 @@ public:
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uint cargo_needed_for_growth = 0;
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switch (_settings_game.game_creation.landscape) {
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case LT_ARCTIC:
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if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
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if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
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if (TileHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
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if (TileHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
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break;
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case LT_TROPIC:
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@@ -493,7 +493,7 @@ public:
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switch (_settings_game.game_creation.landscape) {
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case LT_ARCTIC:
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if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
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if (TileHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
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break;
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case LT_TROPIC:
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