(svn r11684) -Codechange: split gfx.h in a type and functional header.
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@@ -26,12 +26,6 @@ struct DrawPixelInfo;
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struct Group;
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typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
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typedef byte LandscapeID;
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typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
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struct PalSpriteID {
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SpriteID sprite;
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SpriteID pal;
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};
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typedef int32 CursorID;
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typedef uint16 EngineID;
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typedef uint16 UnitID;
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