(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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@@ -8,9 +8,8 @@
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#define VARDEF extern
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#endif
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typedef struct Rect {
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int left,top,right,bottom;
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} Rect;
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#include "hal.h"
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#include "helpers.hpp"
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typedef struct Oblong {
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int x, y;
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@@ -22,10 +21,6 @@ typedef struct BoundingRect {
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int height;
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} BoundingRect;
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typedef struct Point {
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int x,y;
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} Point;
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typedef struct Pair {
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int a;
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int b;
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@@ -45,13 +40,11 @@ typedef struct Town Town;
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typedef struct NewsItem NewsItem;
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typedef struct Industry Industry;
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typedef struct DrawPixelInfo DrawPixelInfo;
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typedef byte PlayerID;
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typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
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typedef byte CargoID;
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typedef byte LandscapeID;
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typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
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typedef uint32 PalSpriteID; ///< The number of a sprite plus all the mapping bits and colortables
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typedef uint32 CursorID;
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typedef uint16 EngineID;
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typedef uint16 UnitID;
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typedef uint16 StringID;
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@@ -77,7 +70,7 @@ assert_compile(sizeof(DestinationID) == sizeof(DepotID));
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assert_compile(sizeof(DestinationID) == sizeof(WaypointID));
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assert_compile(sizeof(DestinationID) == sizeof(StationID));
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typedef uint32 WindowNumber;
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typedef int32 WindowNumber;
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typedef byte WindowClass;
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enum {
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@@ -89,12 +82,6 @@ typedef int32 Year;
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typedef int32 Date;
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enum GameModes {
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GM_MENU,
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GM_NORMAL,
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GM_EDITOR
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};
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enum SwitchModes {
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SM_NONE = 0,
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SM_NEWGAME = 1,
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@@ -124,6 +111,32 @@ enum InitializeGameModes {
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IG_DATE_RESET = 1, /* Reset the date when initializing a game */
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};
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enum Owner {
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PLAYER_INACTIVE_CLIENT = 253,
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PLAYER_NEW_COMPANY = 254,
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PLAYER_SPECTATOR = 255,
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OWNER_BEGIN = 0x00,
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PLAYER_FIRST = 0x00,
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MAX_PLAYERS = 8,
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OWNER_TOWN = 0x0F, // a town owns the tile
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OWNER_NONE = 0x10, // nobody owns the tile
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OWNER_WATER = 0x11, // "water" owns the tile
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OWNER_END = 0x12,
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INVALID_OWNER = 0xFF,
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INVALID_PLAYER = 0xFF,
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/* Player identifiers All players below MAX_PLAYERS are playable
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* players, above, they are special, computer controlled players */
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};
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typedef Owner PlayerID;
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DECLARE_POSTFIX_INCREMENT(Owner);
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/** Define basic enum properties */
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template <> struct EnumPropsT<Owner> : MakeEnumPropsT<Owner, byte, OWNER_BEGIN, OWNER_END, INVALID_OWNER> {};
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typedef TinyEnumT<Owner> OwnerByte;
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typedef OwnerByte PlayerByte;
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typedef enum TransportTypes {
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/* These constants are for now linked to the representation of bridges
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@@ -132,6 +145,7 @@ typedef enum TransportTypes {
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* accessing tunnels and bridges. For now, you should just not change
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* the values for road and rail.
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*/
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TRANSPORT_BEGIN = 0,
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TRANSPORT_RAIL = 0,
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TRANSPORT_ROAD = 1,
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TRANSPORT_WATER, // = 2
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@@ -139,6 +153,11 @@ typedef enum TransportTypes {
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INVALID_TRANSPORT = 0xff,
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} TransportType;
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/** Define basic enum properties */
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template <> struct EnumPropsT<TransportType> : MakeEnumPropsT<TransportType, byte, TRANSPORT_BEGIN, TRANSPORT_END, INVALID_TRANSPORT> {};
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typedef TinyEnumT<TransportType> TransportTypeByte;
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typedef struct TileInfo {
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uint x;
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uint y;
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