(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.

This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
This commit is contained in:
tron
2005-08-14 18:10:18 +00:00
parent 45b79d7347
commit a7d6b41c6a
10 changed files with 388 additions and 331 deletions

View File

@@ -602,6 +602,7 @@ C_SOURCES += engine.c
C_SOURCES += engine_gui.c
C_SOURCES += fileio.c
C_SOURCES += gfx.c
C_SOURCES += gfxinit.c
C_SOURCES += graph_gui.c
C_SOURCES += newgrf.c
C_SOURCES += industry_cmd.c