(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
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@@ -193,6 +193,10 @@ SOURCE=.\gfx.c
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# End Source File
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# Begin Source File
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SOURCE=.\gfxinit.c
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# End Source File
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# Begin Source File
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SOURCE=.\landscape.c
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# End Source File
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# Begin Source File
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@@ -550,6 +554,10 @@ SOURCE=.\gfx.h
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# End Source File
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# Begin Source File
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SOURCE=.\gfxinit.h
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# End Source File
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# Begin Source File
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SOURCE=.\gui.h
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# End Source File
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# Begin Source File
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