(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.

This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
This commit is contained in:
tron
2005-08-14 18:10:18 +00:00
parent 45b79d7347
commit a7d6b41c6a
10 changed files with 388 additions and 331 deletions

View File

@@ -193,6 +193,10 @@ SOURCE=.\gfx.c
# End Source File
# Begin Source File
SOURCE=.\gfxinit.c
# End Source File
# Begin Source File
SOURCE=.\landscape.c
# End Source File
# Begin Source File
@@ -550,6 +554,10 @@ SOURCE=.\gfx.h
# End Source File
# Begin Source File
SOURCE=.\gfxinit.h
# End Source File
# Begin Source File
SOURCE=.\gui.h
# End Source File
# Begin Source File