(svn r13069) -Codechange: it is no longer needed to pass a void *data pointer with the WE_CREATE message because nothing uses it anymore.
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@@ -841,7 +841,7 @@ void DrawSmallOrderList(const Vehicle *v, int x, int y)
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*/
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struct VehicleListWindow : public Window, public VehicleListBase {
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VehicleListWindow(const WindowDesc *desc, void *data, WindowNumber window_number) : Window(desc, data, window_number)
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VehicleListWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
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{
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uint16 window_type = this->window_number & VLW_MASK;
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PlayerID player = (PlayerID)GB(this->window_number, 0, 8);
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