(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().

This commit is contained in:
frosch
2015-02-01 20:54:24 +00:00
parent 3bc7ee3ab7
commit a8080b6256
25 changed files with 176 additions and 141 deletions

View File

@@ -38,17 +38,17 @@ void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selec
SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
int width = UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI);
int x_offs = UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI);
int width = UnScaleGUI(real_sprite->width);
int x_offs = UnScaleGUI(real_sprite->x_offs);
int x = rtl ? right - width - x_offs : left - x_offs;
y += UnScaleByZoom(4 * 10, ZOOM_LVL_GUI);
y += ScaleGUITrad(10);
DrawSprite(sprite, GetVehiclePalette(v), x, y);
if (v->index == selection) {
x += x_offs;
y += UnScaleByZoom(real_sprite->y_offs, ZOOM_LVL_GUI);
DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleByZoom(real_sprite->height, ZOOM_LVL_GUI) + 1, COLOUR_WHITE, FR_BORDERONLY);
y += UnScaleGUI(real_sprite->y_offs);
DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(real_sprite->height) + 1, COLOUR_WHITE, FR_BORDERONLY);
}
}