Merge branch 'master' into jgrpp
# Conflicts: # src/station_gui.cpp # src/vehicle_cmd.cpp # src/vehicle_gui.cpp
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@@ -742,9 +742,7 @@ CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32_
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BuildDepotVehicleList(vli.vtype, tile, &list, nullptr);
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}
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for (uint i = 0; i < list.size(); i++) {
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const Vehicle *v = list[i];
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for (const Vehicle *v : list) {
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if (!!(v->vehstatus & VS_STOPPED) != do_start) continue;
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if (!vehicle_list_window && !v->IsChainInDepot()) continue;
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@@ -782,8 +780,8 @@ CommandCost CmdDepotSellAllVehicles(TileIndex tile, DoCommandFlag flags, uint32_
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CommandCost last_error = CMD_ERROR;
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bool had_success = false;
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for (uint i = 0; i < list.size(); i++) {
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CommandCost ret = DoCommand(tile, list[i]->index | (1 << 20), 0, flags, sell_command);
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for (const Vehicle *v : list) {
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CommandCost ret = DoCommand(tile, v->index | (1 << 20), 0, flags, sell_command);
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if (ret.Succeeded()) {
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cost.AddCost(ret);
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had_success = true;
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@@ -816,9 +814,7 @@ CommandCost CmdDepotMassAutoReplace(TileIndex tile, DoCommandFlag flags, uint32_
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/* Get the list of vehicles in the depot */
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BuildDepotVehicleList(vehicle_type, tile, &list, &list, true);
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for (uint i = 0; i < list.size(); i++) {
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const Vehicle *v = list[i];
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for (const Vehicle *v : list) {
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/* Ensure that the vehicle completely in the depot */
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if (!v->IsChainInDepot()) continue;
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