(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.

This commit is contained in:
alberth
2010-07-31 21:02:56 +00:00
parent adf94b8529
commit a825b4fa5f
35 changed files with 70 additions and 71 deletions

View File

@@ -196,7 +196,7 @@ public:
void DisplayCrashDialog() const
{
static const char crash_title[] =
"A serious fault condition occured in the game. The game will shut down.";
"A serious fault condition occurred in the game. The game will shut down.";
char message[1024];
seprintf(message, lastof(message),
@@ -225,14 +225,14 @@ void CDECL HandleCrash(int signum)
}
if (GamelogTestEmergency()) {
ShowMacDialog("A serious fault condition occured in the game. The game will shut down.",
ShowMacDialog("A serious fault condition occurred in the game. The game will shut down.",
"As you loaded an emergency savegame no crash information will be generated.\n",
"Quit");
abort();
}
if (SaveloadCrashWithMissingNewGRFs()) {
ShowMacDialog("A serious fault condition occured in the game. The game will shut down.",
ShowMacDialog("A serious fault condition occurred in the game. The game will shut down.",
"As you loaded an savegame for which you do not have the required NewGRFs no crash information will be generated.\n",
"Quit");
abort();