(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming.
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@@ -167,7 +167,7 @@ struct TownAuthorityWindow : Window {
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this->SetWidgetDisabledState(6, this->sel_index == -1);
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SetDParam(0, this->window_number);
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DrawWindowWidgets(this);
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this->DrawWidgets();
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DrawString(2, 15, STR_2023_TRANSPORT_COMPANY_RATINGS, TC_FROMSTRING);
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@@ -310,7 +310,7 @@ static void TownViewWndProc(Window *w, WindowEvent *e)
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w->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
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SetDParam(0, t->index);
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DrawWindowWidgets(w);
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w->DrawWidgets();
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SetDParam(0, t->population);
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SetDParam(1, t->num_houses);
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@@ -324,7 +324,7 @@ static void TownViewWndProc(Window *w, WindowEvent *e)
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SetDParam(1, t->max_mail);
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DrawString(2, 127, STR_200E_MAIL_LAST_MONTH_MAX, TC_FROMSTRING);
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DrawWindowViewport(w);
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w->DrawViewport();
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break;
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case WE_CLICK:
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@@ -489,8 +489,8 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e)
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SetVScrollCount(w, _num_town_sort);
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DrawWindowWidgets(w);
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DrawSortButtonState(w, (_town_sort_order <= 1) ? TDW_SORTNAME : TDW_SORTPOPULATION, _town_sort_order & 1 ? SBS_DOWN : SBS_UP);
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w->DrawWidgets();
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w->DrawSortButtonState((_town_sort_order <= 1) ? TDW_SORTNAME : TDW_SORTPOPULATION, _town_sort_order & 1 ? SBS_DOWN : SBS_UP);
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{
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int n = 0;
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@@ -626,7 +626,7 @@ static void ScenEditTownGenWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_PAINT:
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DrawWindowWidgets(w);
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w->DrawWidgets();
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break;
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case WE_CREATE:
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