Merge branch 'improved_breakdowns-sx' into jgrpp

Conflicts:
	src/saveload/extended_ver_sl.cpp
	src/saveload/extended_ver_sl.h
	src/settings_type.h
This commit is contained in:
Jonathan G Rennison
2015-08-02 23:43:19 +01:00
24 changed files with 790 additions and 104 deletions

View File

@@ -2818,6 +2818,42 @@ bool AfterLoadGame()
}
}
/* Set some breakdown-related variables to the correct values. */
if (SlXvIsFeatureMissing(XLSFI_IMPROVED_BREAKDOWNS)) {
Vehicle *v;
FOR_ALL_VEHICLES(v) {
switch(v->type) {
case VEH_TRAIN: {
if (Train::From(v)->IsFrontEngine()) {
if (v->breakdown_ctr == 1) SetBit(Train::From(v)->flags, VRF_BREAKDOWN_STOPPED);
} else if (Train::From(v)->IsEngine() || Train::From(v)->IsMultiheaded()) {
/** Non-front engines could have a reliability of 0.
* Set it to the reliability of the front engine or the maximum, whichever is lower. */
const Engine *e = Engine::Get(v->engine_type);
v->reliability_spd_dec = e->reliability_spd_dec;
v->reliability = min(v->First()->reliability, e->reliability);
}
}
/* FALL THROUGH */
case VEH_ROAD:
v->breakdown_chance = 128;
break;
case VEH_SHIP:
v->breakdown_chance = 64;
break;
case VEH_AIRCRAFT:
v->breakdown_chance = Clamp(64 + (AircraftVehInfo(v->engine_type)->max_speed >> 3), 0, 255);
v->breakdown_severity = 40;
break;
default:
break;
}
}
}
/* The road owner of standard road stops was not properly accounted for. */
if (IsSavegameVersionBefore(172)) {
for (TileIndex t = 0; t < map_size; t++) {

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@@ -53,6 +53,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_TIMETABLES_START_TICKS, XSCF_NULL, WALLCLOCK_NETWORK_COMPATIBLE ? 0 : 1, 1, "timetable_start_ticks", NULL, NULL, NULL },
{ XSLFI_TOWN_CARGO_ADJ, XSCF_IGNORABLE_UNKNOWN, 1, 1, "town_cargo_adj", NULL, NULL, NULL },
{ XSLFI_SIG_TUNNEL_BRIDGE, XSCF_NULL, 1, 1, "signal_tunnel_bridge", NULL, NULL, NULL },
{ XLSFI_IMPROVED_BREAKDOWNS, XSCF_NULL, 1, 1, "improved_breakdowns", NULL, NULL, NULL },
{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
};
@@ -68,13 +69,9 @@ bool SlXvFeatureTest::IsFeaturePresent(uint16 savegame_version, uint16 savegame_
{
bool savegame_version_ok = savegame_version >= savegame_version_from && savegame_version <= savegame_version_to;
SlXvFeatureIndex feature = static_cast<SlXvFeatureIndex>(GB(this->value, 0, 16));
if (feature == XSLFI_NULL) return savegame_version_ok;
if (this->feature == XSLFI_NULL) return savegame_version_ok;
uint16 min_version = GB(this->value, 16, 16);
uint16 max_version = GB(this->value, 32, 16);
SlXvFeatureTestOperator op = static_cast<SlXvFeatureTestOperator>(GB(this->value, 48, 16));
bool feature_ok = SlXvIsFeaturePresent(feature, min_version, max_version);
bool feature_ok = SlXvIsFeaturePresent(this->feature, this->min_version, this->max_version);
switch (op) {
case XSLFTO_OR:

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@@ -28,6 +28,7 @@ enum SlXvFeatureIndex {
XSLFI_TIMETABLES_START_TICKS, ///< Timetable start time is in ticks, instead of days (from departure boards patch)
XSLFI_TOWN_CARGO_ADJ, ///< Town cargo adjustment patch
XSLFI_SIG_TUNNEL_BRIDGE, ///< Signals on tunnels and bridges
XLSFI_IMPROVED_BREAKDOWNS, ///< Improved breakdowns patch
XSLFI_SIZE, ///< Total count of features, including null feature
};
@@ -47,20 +48,17 @@ enum SlXvFeatureTestOperator {
*/
struct SlXvFeatureTest {
private:
uint64 value;
uint16 min_version;
uint16 max_version;
SlXvFeatureIndex feature;
SlXvFeatureTestOperator op;
public:
SlXvFeatureTest()
: value(0) { }
: min_version(0), max_version(0), feature(XSLFI_NULL), op(XSLFTO_OR) { }
SlXvFeatureTest(SlXvFeatureTestOperator op, SlXvFeatureIndex feature, uint16 min_version = 1, uint16 max_version = 0xFFFF)
{
this->value = 0;
SB(this->value, 0, 16, feature);
SB(this->value, 16, 16, min_version);
SB(this->value, 32, 16, max_version);
SB(this->value, 48, 16, op);
}
SlXvFeatureTest(SlXvFeatureTestOperator op_, SlXvFeatureIndex feature_, uint16 min_version_ = 1, uint16 max_version_ = 0xFFFF)
: min_version(min_version_), max_version(max_version_), feature(feature_), op(op_) { }
bool IsFeaturePresent(uint16 savegame_version, uint16 savegame_version_from, uint16 savegame_version_to) const;
};

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@@ -673,6 +673,8 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_VAR(Vehicle, breakdown_delay, SLE_UINT8),
SLE_VAR(Vehicle, breakdowns_since_last_service, SLE_UINT8),
SLE_VAR(Vehicle, breakdown_chance, SLE_UINT8),
SLE_CONDVAR_X(Vehicle, breakdown_type, SLE_UINT8, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XLSFI_IMPROVED_BREAKDOWNS)),
SLE_CONDVAR_X(Vehicle, breakdown_severity, SLE_UINT8, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XLSFI_IMPROVED_BREAKDOWNS)),
SLE_CONDVAR(Vehicle, build_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Vehicle, build_year, SLE_INT32, 31, SL_MAX_VERSION),