Use upstream save/load for various unchanged chunks

This commit is contained in:
Jonathan G Rennison
2024-02-21 17:38:00 +00:00
parent b178be36f3
commit a92377fe98
18 changed files with 46 additions and 529 deletions

View File

@@ -14,112 +14,10 @@
#include "../safeguards.h"
/** Temporary storage of cargo monitoring data for loading or saving it. */
struct TempStorage {
CargoMonitorID number;
uint32_t amount;
};
/** Description of the #TempStorage structure for the purpose of load and save. */
static const SaveLoad _cargomonitor_pair_desc[] = {
SLE_VAR(TempStorage, number, SLE_UINT32),
SLE_VAR(TempStorage, amount, SLE_UINT32),
};
static CargoMonitorID FixupCargoMonitor(CargoMonitorID number)
{
/* Between SLV_EXTEND_CARGOTYPES and SLV_FIX_CARGO_MONITOR, the
* CargoMonitorID structure had insufficient packing for more
* than 32 cargo types. Here we have to shuffle bits to account
* for the change.
* Company moved from bits 24-31 to 25-28.
* Cargo type increased from bits 19-23 to 19-24.
*/
SB(number, 25, 4, GB(number, 24, 4));
SB(number, 29, 3, 0);
ClrBit(number, 24);
return number;
}
/** Save the #_cargo_deliveries monitoring map. */
static void SaveDelivery()
{
TempStorage storage;
int i = 0;
CargoMonitorMap::const_iterator iter = _cargo_deliveries.begin();
while (iter != _cargo_deliveries.end()) {
storage.number = iter->first;
storage.amount = iter->second;
SlSetArrayIndex(i);
SlObject(&storage, _cargomonitor_pair_desc);
i++;
iter++;
}
}
/** Load the #_cargo_deliveries monitoring map. */
static void LoadDelivery()
{
TempStorage storage;
bool fix = IsSavegameVersionBefore(SLV_FIX_CARGO_MONITOR);
ClearCargoDeliveryMonitoring();
for (;;) {
if (SlIterateArray() < 0) break;
SlObject(&storage, _cargomonitor_pair_desc);
if (fix) storage.number = FixupCargoMonitor(storage.number);
std::pair<CargoMonitorID, uint32_t> p(storage.number, storage.amount);
_cargo_deliveries.insert(p);
}
}
/** Save the #_cargo_pickups monitoring map. */
static void SavePickup()
{
TempStorage storage;
int i = 0;
CargoMonitorMap::const_iterator iter = _cargo_pickups.begin();
while (iter != _cargo_pickups.end()) {
storage.number = iter->first;
storage.amount = iter->second;
SlSetArrayIndex(i);
SlObject(&storage, _cargomonitor_pair_desc);
i++;
iter++;
}
}
/** Load the #_cargo_pickups monitoring map. */
static void LoadPickup()
{
TempStorage storage;
bool fix = IsSavegameVersionBefore(SLV_FIX_CARGO_MONITOR);
ClearCargoPickupMonitoring();
for (;;) {
if (SlIterateArray() < 0) break;
SlObject(&storage, _cargomonitor_pair_desc);
if (fix) storage.number = FixupCargoMonitor(storage.number);
std::pair<CargoMonitorID, uint32_t> p(storage.number, storage.amount);
_cargo_pickups.insert(p);
}
}
/** Chunk definition of the cargomonitoring maps. */
static const ChunkHandler cargomonitor_chunk_handlers[] = {
{ 'CMDL', SaveDelivery, LoadDelivery, nullptr, nullptr, CH_ARRAY },
{ 'CMPU', SavePickup, LoadPickup, nullptr, nullptr, CH_ARRAY },
MakeUpstreamChunkHandler<'CMDL', GeneralUpstreamChunkLoadInfo>(),
MakeUpstreamChunkHandler<'CMPU', GeneralUpstreamChunkLoadInfo>(),
};
extern const ChunkHandlerTable _cargomonitor_chunk_handlers(cargomonitor_chunk_handlers);