Use upstream save/load for various unchanged chunks
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@@ -83,34 +83,6 @@ Engine *GetTempDataEngine(EngineID index)
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}
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}
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static void Save_ENGN()
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{
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for (Engine *e : Engine::Iterate()) {
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SlSetArrayIndex(e->index);
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SlObject(e, _engine_desc);
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}
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}
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static void Load_ENGN()
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{
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/* As engine data is loaded before engines are initialized we need to load
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* this information into a temporary array. This is then copied into the
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* engine pool after processing NewGRFs by CopyTempEngineData(). */
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int index;
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while ((index = SlIterateArray()) != -1) {
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Engine *e = GetTempDataEngine(index);
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SlObject(e, _engine_desc);
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if (IsSavegameVersionBefore(SLV_179)) {
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/* preview_company_rank was replaced with preview_company and preview_asked.
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* Just cancel any previews. */
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e->flags &= ~4; // ENGINE_OFFER_WINDOW_OPEN
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e->preview_company = INVALID_COMPANY;
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e->preview_asked = MAX_UVALUE(CompanyMask);
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}
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}
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}
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/**
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* Copy data from temporary engine array into the real engine pool.
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*/
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@@ -166,42 +138,14 @@ static void Load_ENGS()
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}
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}
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/** Save and load the mapping between the engine id in the pool, and the grf file it came from. */
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static const SaveLoad _engine_id_mapping_desc[] = {
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SLE_VAR(EngineIDMapping, grfid, SLE_UINT32),
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SLE_VAR(EngineIDMapping, internal_id, SLE_UINT16),
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SLE_VAR(EngineIDMapping, type, SLE_UINT8),
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SLE_VAR(EngineIDMapping, substitute_id, SLE_UINT8),
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};
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static void Save_EIDS()
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{
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uint index = 0;
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for (EngineIDMapping &eid : _engine_mngr) {
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SlSetArrayIndex(index);
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SlObject(&eid, _engine_id_mapping_desc);
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index++;
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}
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}
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static void Load_EIDS()
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{
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_engine_mngr.clear();
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while (SlIterateArray() != -1) {
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EngineIDMapping *eid = &_engine_mngr.emplace_back();
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SlObject(eid, _engine_id_mapping_desc);
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}
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}
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void AfterLoadEngines()
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{
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AnalyseEngineCallbacks();
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}
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static const ChunkHandler engine_chunk_handlers[] = {
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{ 'EIDS', Save_EIDS, Load_EIDS, nullptr, nullptr, CH_ARRAY },
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{ 'ENGN', Save_ENGN, Load_ENGN, nullptr, nullptr, CH_ARRAY },
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MakeUpstreamChunkHandler<'EIDS', GeneralUpstreamChunkLoadInfo>(),
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MakeUpstreamChunkHandler<'ENGN', GeneralUpstreamChunkLoadInfo>(),
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{ 'ENGS', nullptr, Load_ENGS, nullptr, nullptr, CH_RIFF },
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};
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