Add setting to show restricted electric signals using the default sprites.
This is to improve visual distinctiveness of restricted signals when using signal GRFs. This defaults to off.
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@@ -1287,6 +1287,8 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL :Show town popul
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STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Display the population of towns in their label on the map
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STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Thickness of lines in graphs: {STRING2}
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STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the line in the graphs. A thin line is more precisely readable, a thicker line is easier to see and colours are easier to distinguish
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STR_CONFIG_SETTING_SHOW_RESTRICTED_SIG_DEF :Show restricted electric signals using default graphics: {STRING2}
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STR_CONFIG_SETTING_SHOW_RESTRICTED_SIG_DEF_HELPTEXT :Show electric signals with routing restriction programs using the default signal graphics with a blue signal post, instead of using any NewGRF signal graphics. This is to make it easier to visually distinguish restricted signals.
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STR_CONFIG_SETTING_LANDSCAPE :Landscape: {STRING2}
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STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargos and town growth requirements. NewGRF and Game Scripts allow finer control though
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