(svn r12790) -Codechange: code style fixes. Patch by Alberth.
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@@ -625,11 +625,11 @@ static Window *ForceFindDeletableWindow()
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{
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Window* const *wz;
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for (wz = _z_windows;; wz++) {
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FOR_ALL_WINDOWS(wz) {
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Window *w = *wz;
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assert(wz < _last_z_window);
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if (w->window_class != WC_MAIN_WINDOW && !IsVitalWindow(w)) return w;
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}
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NOT_REACHED();
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}
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bool IsWindowOfPrototype(const Window *w, const Widget *widget)
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@@ -1021,9 +1021,7 @@ Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void
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* @return a pointer to the found window if any, NULL otherwise */
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Window *FindWindowFromPt(int x, int y)
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{
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Window* const *wz;
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for (wz = _last_z_window; wz != _z_windows;) {
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for (Window * const *wz = _last_z_window; wz != _z_windows;) {
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Window *w = *--wz;
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if (IsInsideBS(x, w->left, w->width) && IsInsideBS(y, w->top, w->height)) {
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return w;
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@@ -1041,6 +1039,7 @@ void InitWindowSystem()
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IConsoleClose();
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_last_z_window = _z_windows;
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_mouseover_last_w = NULL;
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_no_scroll = 0;
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}
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@@ -1607,8 +1606,7 @@ static bool HandleViewportScroll()
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static bool MaybeBringWindowToFront(const Window *w)
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{
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bool bring_to_front = false;
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Window* const *wz;
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Window* const *uz;
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Window * const *wz;
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if (w->window_class == WC_MAIN_WINDOW ||
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IsVitalWindow(w) ||
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@@ -1618,7 +1616,7 @@ static bool MaybeBringWindowToFront(const Window *w)
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}
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wz = FindWindowZPosition(w);
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for (uz = wz; ++uz != _last_z_window;) {
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for (Window * const *uz = wz; ++uz != _last_z_window;) {
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Window *u = *uz;
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/* A modal child will prevent the activation of the parent window */
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@@ -1792,9 +1790,6 @@ void HandleCtrlChanged()
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}
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}
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extern void UpdateTileSelection();
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extern bool VpHandlePlaceSizingDrag();
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/**
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* Local counter that is incremented each time an mouse input event is detected.
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* The counter is used to stop auto-scrolling.
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@@ -1855,6 +1850,9 @@ enum MouseClick {
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TIME_BETWEEN_DOUBLE_CLICK = 500, ///< Time between 2 left clicks before it becoming a double click, in ms
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};
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extern void UpdateTileSelection();
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extern bool VpHandlePlaceSizingDrag();
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void MouseLoop(MouseClick click, int mousewheel)
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{
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int x,y;
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@@ -2155,13 +2153,17 @@ void InvalidateWindowClassesData(WindowClass cls)
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*/
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void CallWindowTickEvent()
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{
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Window* const *wz;
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for (wz = _last_z_window; wz != _z_windows;) {
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for (Window * const *wz = _last_z_window; wz != _z_windows;) {
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CallWindowEventNP(*--wz, WE_TICK);
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}
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}
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/**
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* Try to delete a non-vital window.
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* Non-vital windows are windows other than the game selection, main toolbar,
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* status bar, toolbar menu, and tooltip windows. Stickied windows are also
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* considered vital.
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*/
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void DeleteNonVitalWindows()
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{
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Window* const *wz;
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