Merge branch 'master' into jgrpp

# Conflicts:
#	regression/regression/result.txt
#	src/autoreplace_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/network/network_content.cpp
#	src/newgrf_roadstop.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/road_gui.cpp
#	src/saveload/ai_sl.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_gui.cpp
#	src/video/cocoa/cocoa_ogl.h
#	src/video/sdl2_opengl_v.h
#	src/video/video_driver.hpp
#	src/video/win32_v.h
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2024-02-19 18:50:33 +00:00
119 changed files with 4346 additions and 2129 deletions

View File

@@ -1059,16 +1059,21 @@ static bool IsSuitableForFarmField(TileIndex tile, bool allow_fields)
static void SetupFarmFieldFence(TileIndex tile, int size, byte type, DiagDirection side)
{
TileIndexDiff diff = (DiagDirToAxis(side) == AXIS_Y ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
TileIndexDiff neighbour_diff = TileOffsByDiagDir(side);
do {
tile = TILE_MASK(tile);
if (IsTileType(tile, MP_CLEAR) && IsClearGround(tile, CLEAR_FIELDS)) {
byte or_ = type;
TileIndex neighbour = tile + neighbour_diff;
if (!IsTileType(neighbour, MP_CLEAR) || !IsClearGround(neighbour, CLEAR_FIELDS) || GetFence(neighbour, ReverseDiagDir(side)) == 0) {
/* Add fence as long as neighbouring tile does not already have a fence in the same position. */
byte or_ = type;
if (or_ == 1 && Chance16(1, 7)) or_ = 2;
if (or_ == 1 && Chance16(1, 7)) or_ = 2;
SetFence(tile, side, or_);
SetFence(tile, side, or_);
}
}
tile += diff;