Merge branch 'master' into jgrpp
# Conflicts: # regression/regression/result.txt # src/autoreplace_cmd.cpp # src/industry_gui.cpp # src/landscape.cpp # src/network/network_content.cpp # src/newgrf_roadstop.cpp # src/pathfinder/yapf/yapf_ship.cpp # src/road_gui.cpp # src/saveload/ai_sl.cpp # src/saveload/saveload.h # src/saveload/vehicle_sl.cpp # src/station.cpp # src/station_gui.cpp # src/video/cocoa/cocoa_ogl.h # src/video/sdl2_opengl_v.h # src/video/video_driver.hpp # src/video/win32_v.h # src/widget_type.h # src/widgets/dropdown.cpp # src/widgets/dropdown_type.h # src/window.cpp
This commit is contained in:
@@ -191,7 +191,7 @@ void HttpThread()
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/* Setup our (C-style) callback function which we pipe back into the callback. */
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curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, +[](char *ptr, size_t size, size_t nmemb, void *userdata) -> size_t {
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Debug(net, 4, "HTTP callback: {} bytes", size * nmemb);
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Debug(net, 6, "HTTP callback: {} bytes", size * nmemb);
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HTTPThreadSafeCallback *callback = static_cast<HTTPThreadSafeCallback *>(userdata);
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/* Copy the buffer out of CURL. OnReceiveData() will free it when done. */
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@@ -165,7 +165,7 @@ void NetworkHTTPRequest::WinHttpCallback(DWORD code, void *info, DWORD length)
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} break;
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case WINHTTP_CALLBACK_STATUS_READ_COMPLETE:
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Debug(net, 4, "HTTP callback: {} bytes", length);
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Debug(net, 6, "HTTP callback: {} bytes", length);
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this->callback.OnReceiveData(UniqueBuffer<char>(std::unique_ptr<char[]>(static_cast<char *>(info)), length));
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@@ -1054,6 +1054,9 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet
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/* Say we received the map and loaded it correctly! */
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SendMapOk();
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/* As we skipped switch-mode, update the time we "switched". */
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_switch_mode_time = std::chrono::steady_clock::now();
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ShowClientList();
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/* New company/spectator (invalid company) or company we want to join is not active
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@@ -331,7 +331,7 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin
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this->isCancelled = false;
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if (_settings_client.network.no_http_content_downloads || fallback) {
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if (fallback) {
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this->DownloadSelectedContentFallback(content);
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} else {
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this->DownloadSelectedContentHTTP(content);
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@@ -617,10 +617,6 @@ void ClientNetworkContentSocketHandler::OnReceiveData(UniqueBuffer<char> data)
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return;
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}
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this->lastActivity = std::chrono::steady_clock::now();
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this->lastActivity = std::chrono::steady_clock::now();
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if (this->http_response_index == -1) {
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if (data != nullptr) {
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/* Append the rest of the response. */
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@@ -807,7 +803,6 @@ void ClientNetworkContentSocketHandler::Connect()
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*/
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NetworkRecvStatus ClientNetworkContentSocketHandler::CloseConnection(bool)
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{
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this->isCancelled = true;
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NetworkContentSocketHandler::CloseConnection();
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if (this->sock == INVALID_SOCKET) return NETWORK_RECV_STATUS_OKAY;
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@@ -818,6 +813,15 @@ NetworkRecvStatus ClientNetworkContentSocketHandler::CloseConnection(bool)
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Cancel the current download.
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*/
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void ClientNetworkContentSocketHandler::Cancel(void)
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{
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this->isCancelled = true;
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this->CloseConnection();
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}
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/**
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* Check whether we received/can send some data from/to the content server and
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* when that's the case handle it appropriately
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@@ -826,6 +830,7 @@ void ClientNetworkContentSocketHandler::SendReceive()
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{
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if (this->sock == INVALID_SOCKET || this->isConnecting) return;
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/* Close the connection to the content server after inactivity; there can still be downloads pending via HTTP. */
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if (std::chrono::steady_clock::now() > this->lastActivity + IDLE_TIMEOUT) {
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this->CloseConnection();
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return;
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@@ -115,6 +115,7 @@ public:
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void Connect();
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void SendReceive();
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NetworkRecvStatus CloseConnection(bool error = true) override;
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void Cancel();
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void RequestContentList(ContentType type);
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void RequestContentList(uint count, const ContentID *content_ids);
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@@ -292,7 +292,7 @@ public:
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{
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if (widget == WID_NCDS_CANCELOK) {
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if (this->downloaded_bytes != this->total_bytes) {
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_network_content_client.CloseConnection();
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_network_content_client.Cancel();
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this->Close();
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} else {
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/* If downloading succeeded, close the online content window. This will close
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@@ -1518,7 +1518,7 @@ private:
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wi_rect.bottom = pt.y;
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w->dd_client_id = client_id;
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ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, true);
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ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, DDMF_INSTANT_CLOSE);
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}
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/**
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@@ -1540,7 +1540,7 @@ private:
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wi_rect.bottom = pt.y;
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w->dd_company_id = company_id;
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ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, true);
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ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, DDMF_INSTANT_CLOSE);
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}
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/**
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* Chat button on a Client is clicked.
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