(svn r19572) -Change: sync Debian packaging updates from Debian, but keep building a single package
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@@ -1,9 +1,10 @@
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Source: openttd
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Section: contrib/games
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Section: games
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Priority: optional
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Maintainer: Matthijs Kooijman <matthijs@stdin.nl>
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Uploaders: Jordi Mallach <jordi@debian.org>
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Build-Depends: debhelper (>= 7.0.50), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, liblzo2-dev, libicu-dev
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DM-Upload-Allowed: yes
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Build-Depends: debhelper (>= 7.0.50), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, libicu-dev, liblzo2-dev
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Standards-Version: 3.8.4
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Vcs-Browser: http://git.debian.org/?p=collab-maint/openttd.git
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Vcs-Git: git://git.debian.org/collab-maint/openttd.git
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@@ -12,12 +13,15 @@ Homepage: http://www.openttd.org/
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Package: openttd
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}
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Recommends: openttd-opengfx, x11-utils
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Replaces: openttd-data
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Conflicts: openttd-data
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Suggests: timidity, freepats
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Suggests: openttd-opensfx, timidity, freepats
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Description: reimplementation of Transport Tycoon Deluxe with enhancements
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OpenTTD is a reimplementation of the Microprose game "Transport
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Tycoon Deluxe" with lots of new features and enhancements. The data
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files of the original Transport Tycoon Deluxe for Windows are
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mandatory to play the game. They must be manually copied to the game
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data directory (see README.Debian for details).
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Tycoon Deluxe" with lots of new features and enhancements.
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.
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OpenTTD is playable with the free graphics files from the openttd-opengfx
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package and optional sound files from the openttd-opensfx package (which is in
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non-free). Alternatively, OpenTTD can use the graphics files from the original
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Transport Tycoon Deluxe game (See README.Debian on how to set this up).
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