(svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flags for depots by something more meaningful
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@@ -334,8 +334,10 @@ int32 CmdSendRoadVehToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (v->current_order.type == OT_GOTO_DEPOT) {
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if (flags & DC_EXEC) {
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if (v->current_order.flags & OF_UNLOAD)
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if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS))
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v->cur_order_index++;
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v->current_order.type = OT_DUMMY;
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v->current_order.flags = 0;
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
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@@ -349,7 +351,7 @@ int32 CmdSendRoadVehToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (flags & DC_EXEC) {
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v->current_order.type = OT_GOTO_DEPOT;
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v->current_order.flags = OF_NON_STOP | OF_FULL_LOAD;
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v->current_order.flags = OF_NON_STOP | OF_HALT_IN_DEPOT;
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v->current_order.station = depot->index;
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v->dest_tile = depot->xy;
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
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@@ -1531,9 +1533,9 @@ void RoadVehEnterDepot(Vehicle *v)
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v->current_order.flags = 0;
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// Part of the orderlist?
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if (t.flags & OF_UNLOAD) {
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if (HASBIT(t.flags, OFB_PART_OF_ORDERS)) {
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v->cur_order_index++;
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} else if (t.flags & OF_FULL_LOAD) {
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} else if (HASBIT(t.flags, OFB_HALT_IN_DEPOT)) {
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v->vehstatus |= VS_STOPPED;
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if (v->owner == _local_player) {
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SetDParam(0, v->unitnumber);
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@@ -1583,7 +1585,7 @@ static void CheckIfRoadVehNeedsService(Vehicle *v)
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// Don't interfere with a depot visit scheduled by the user, or a
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// depot visit by the order list.
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if (v->current_order.type == OT_GOTO_DEPOT &&
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(v->current_order.flags & (OF_FULL_LOAD | OF_UNLOAD)) != 0)
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(v->current_order.flags & (OF_HALT_IN_DEPOT | OF_PART_OF_ORDERS)) != 0)
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return;
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//If we already got a slot at a stop, use that FIRST, and go to a depot later
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