(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).

This commit is contained in:
terkhen
2011-12-03 22:21:27 +00:00
parent 03db6e6df1
commit a9cc00bf68
4 changed files with 133 additions and 0 deletions

View File

@@ -673,6 +673,75 @@ static void ChangeTileOwner_Town(TileIndex tile, Owner old_owner, Owner new_owne
/* not used */
}
/** Update the total cargo acceptance of the whole town.
* @param t The town to update.
*/
void UpdateTownCargoTotal(Town *t)
{
t->cargo_accepted_total = 0;
const TileArea &area = t->cargo_accepted.GetArea();
TILE_AREA_LOOP(tile, area) {
if (TileX(tile) % AcceptanceMatrix::GRID == 0 && TileY(tile) % AcceptanceMatrix::GRID == 0) {
t->cargo_accepted_total |= t->cargo_accepted[tile];
}
}
}
/**
* Update accepted town cargos around a specific tile.
* @param t The town to update.
* @param start Update the values around this tile.
* @param update_total Set to true if the total cargo acceptance should be updated.
*/
static void UpdateTownCargos(Town *t, TileIndex start, bool update_total = true)
{
CargoArray accepted, produced;
uint32 dummy;
/* Gather acceptance for all houses in an area around the start tile.
* The area is composed of the square the tile is in, extended one square in all
* directions as the coverage area of a single station is bigger than just one square. */
TileArea area = AcceptanceMatrix::GetAreaForTile(start, 1);
TILE_AREA_LOOP(tile, area) {
if (!IsTileType(tile, MP_HOUSE) || GetTownIndex(tile) != t->index) continue;
AddAcceptedCargo_Town(tile, accepted, &dummy);
AddProducedCargo_Town(tile, produced);
}
/* Create bitmap of produced and accepted cargos. */
uint32 acc = 0;
for (uint cid = 0; cid < NUM_CARGO; cid++) {
if (accepted[cid] >= 8) SetBit(acc, cid);
if (produced[cid] > 0) SetBit(t->cargo_produced, cid);
}
t->cargo_accepted[start] = acc;
if (update_total) UpdateTownCargoTotal(t);
}
/** Update cargo acceptance for the complete town.
* @param t The town to update.
*/
void UpdateTownCargos(Town *t)
{
t->cargo_produced = 0;
const TileArea &area = t->cargo_accepted.GetArea();
if (area.tile == INVALID_TILE) return;
/* Update acceptance for each grid square. */
TILE_AREA_LOOP(tile, area) {
if (TileX(tile) % AcceptanceMatrix::GRID == 0 && TileY(tile) % AcceptanceMatrix::GRID == 0) {
UpdateTownCargos(t, tile, false);
}
}
/* Update the total acceptance. */
UpdateTownCargoTotal(t);
}
static bool GrowTown(Town *t);
static void TownTickHandler(Town *t)
@@ -2221,6 +2290,7 @@ static bool BuildTownHouse(Town *t, TileIndex tile)
}
MakeTownHouse(tile, t, construction_counter, construction_stage, house, random_bits);
UpdateTownCargos(t, tile);
return true;
}
@@ -2302,6 +2372,9 @@ void ClearTownHouse(Town *t, TileIndex tile)
if (eflags & BUILDING_2_TILES_Y) DoClearTownHouseHelper(tile + TileDiffXY(0, 1), t, ++house);
if (eflags & BUILDING_2_TILES_X) DoClearTownHouseHelper(tile + TileDiffXY(1, 0), t, ++house);
if (eflags & BUILDING_HAS_4_TILES) DoClearTownHouseHelper(tile + TileDiffXY(1, 1), t, ++house);
/* Update cargo acceptance. */
UpdateTownCargos(t, tile);
}
/**
@@ -3068,6 +3141,7 @@ void TownsMonthlyLoop()
UpdateTownRating(t);
UpdateTownGrowRate(t);
UpdateTownUnwanted(t);
UpdateTownCargos(t);
}
}