(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
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@@ -424,15 +424,17 @@ DOS:
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---- -------------------
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The following libraries are used by OpenTTD for:
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- libSDL/liballegro: hardware access (video, sound, mouse)
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- zlib: (de)compressing of savegames
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- zlib: (de)compressing of old (0.3.0-1.0.5) savegames, content downloads, heightmaps
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- liblzo2: (de)compressing of old (pre 0.3.0) savegames
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- liblzma: (de)compressing of savegames (1.1.0 and later)
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- libpng: making screenshots and loading heightmaps
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- libfreetype: loading generic fonts and rendering them
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- libfontconfig: searching for fonts, resolving font names to actual fonts
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- libicu: handling of right-to-left scripts (e.g. Arabic and Persian)
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OpenTTD does not require any of the libraries to be present, but without
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zlib you cannot open most savegames or use the content downloading system.
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liblzma you cannot open most recent savegames and without zlib you cannot
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open most older savegames or use the content downloading system.
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Without libSDL/liballegro on non-Windows and non-MacOS X machines you have
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no graphical user interface; you would be building a dedicated server.
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