(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)

This commit is contained in:
truebrain
2011-12-20 17:57:56 +00:00
parent 990045e2b3
commit aa1a0053b0
75 changed files with 673 additions and 672 deletions

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@@ -30,12 +30,12 @@ struct Goal : GoalPool::PoolItem<&_goal_pool> {
/**
* We need an (empty) constructor so struct isn't zeroed (as C++ standard states)
*/
FORCEINLINE Goal() { }
inline Goal() { }
/**
* (Empty) destructor has to be defined else operator delete might be called with NULL parameter
*/
FORCEINLINE ~Goal() { free(this->text); }
inline ~Goal() { free(this->text); }
};
#define FOR_ALL_GOALS_FROM(var, start) FOR_ALL_ITEMS_FROM(Goal, goal_index, var, start)