(svn r18388) -Codechange: move entering/leaving of road stops to functions of RoadStop

This commit is contained in:
rubidium
2009-12-02 23:53:15 +00:00
parent edc7de7936
commit aa40d8e3ad
6 changed files with 89 additions and 82 deletions

View File

@@ -46,6 +46,63 @@ RoadStop *RoadStop::GetNextRoadStop(const RoadVehicle *v) const
return NULL;
}
/**
* Leave the road stop
* @param rv the vehicle that leaves the stop
*/
void RoadStop::Leave(RoadVehicle *rv)
{
/* Vehicle is leaving a road stop tile, mark bay as free
* For drive-through stops, only do it if the vehicle stopped here */
if (IsStandardRoadStopTile(rv->tile) || HasBit(rv->state, RVS_IS_STOPPING)) {
this->FreeBay(HasBit(rv->state, RVS_USING_SECOND_BAY));
ClrBit(rv->state, RVS_IS_STOPPING);
}
if (IsStandardRoadStopTile(rv->tile)) this->SetEntranceBusy(false);
}
/**
* Enter the road stop
* @param rv the vehicle that enters the stop
* @return whether the road stop could actually be entered
*/
bool RoadStop::Enter(RoadVehicle *rv)
{
if (IsStandardRoadStopTile(this->xy)) {
/* For normal (non drive-through) road stops
* Check if station is busy or if there are no free bays or whether it is a articulated vehicle. */
if (this->IsEntranceBusy() || !this->HasFreeBay() || rv->HasArticulatedPart()) return false;
SetBit(rv->state, RVS_IN_ROAD_STOP);
/* Allocate a bay and update the road state */
uint bay_nr = this->AllocateBay();
SB(rv->state, RVS_USING_SECOND_BAY, 1, bay_nr);
/* Mark the station entrace as busy */
this->SetEntranceBusy(true);
return true;
}
/* Vehicles entering a drive-through stop from the 'normal' side use first bay (bay 0). */
byte side = ((DirToDiagDir(rv->direction) == ReverseDiagDir(GetRoadStopDir(this->xy))) == (rv->overtaking == 0)) ? 0 : 1;
if (!this->IsFreeBay(side)) return false;
/* Check if the vehicle is stopping at this road stop */
if (GetRoadStopType(this->xy) == (rv->IsBus() ? ROADSTOP_BUS : ROADSTOP_TRUCK) &&
rv->current_order.ShouldStopAtStation(rv, GetStationIndex(this->xy))) {
SetBit(rv->state, RVS_IS_STOPPING);
this->AllocateDriveThroughBay(side);
}
/* Indicate if vehicle is using second bay. */
if (side == 1) SetBit(rv->state, RVS_USING_SECOND_BAY);
/* Indicate a drive-through stop */
SetBit(rv->state, RVS_IN_DT_ROAD_STOP);
return true;
}
/**
* Find a roadstop at given tile
* @param tile tile with roadstop