Codechange: use thread safe time functions
Functions like localtime, gmtime and asctime are not thread safe as they (might) reuse the same buffer. So use the safer _s/_r variant for localtime and gmtime, and use strftime in favour of asctime.
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@@ -32,8 +32,7 @@
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#include "game/game_info.hpp"
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#include "company_base.h"
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#include "company_func.h"
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#include <time.h>
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#include "walltime_func.h"
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#ifdef WITH_ALLEGRO
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# include <allegro.h>
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@@ -333,9 +332,8 @@ char *CrashLog::LogRecentNews(char *buffer, const char *last) const
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*/
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char *CrashLog::FillCrashLog(char *buffer, const char *last) const
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{
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time_t cur_time = time(nullptr);
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buffer += seprintf(buffer, last, "*** OpenTTD Crash Report ***\n\n");
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buffer += seprintf(buffer, last, "Crash at: %s", asctime(gmtime(&cur_time)));
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buffer += UTCTime::Format(buffer, last, "Crash at: %Y-%m-%d %H:%M:%S (UTC)\n");
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YearMonthDay ymd;
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ConvertDateToYMD(_date, &ymd);
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