Codechange: [Linkgraph] Drop node/edge wrappers from LinkGraph.
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@@ -234,7 +234,7 @@ void AfterLoadLinkGraphs()
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if (IsSavegameVersionBefore(SLV_191)) {
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for (LinkGraph *lg : LinkGraph::Iterate()) {
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for (NodeID node_id = 0; node_id < lg->Size(); ++node_id) {
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const Station *st = Station::GetIfValid((*lg)[node_id].Station());
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const Station *st = Station::GetIfValid((*lg)[node_id].station);
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if (st != nullptr) (*lg)[node_id].UpdateLocation(st->xy);
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}
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}
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@@ -242,7 +242,7 @@ void AfterLoadLinkGraphs()
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for (LinkGraphJob *lgj : LinkGraphJob::Iterate()) {
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LinkGraph *lg = &(const_cast<LinkGraph &>(lgj->Graph()));
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for (NodeID node_id = 0; node_id < lg->Size(); ++node_id) {
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const Station *st = Station::GetIfValid((*lg)[node_id].Station());
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const Station *st = Station::GetIfValid((*lg)[node_id].station);
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if (st != nullptr) (*lg)[node_id].UpdateLocation(st->xy);
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}
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}
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