(svn r11700) -Codechange: reduce the amount of unnecessary includes.
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@@ -8,11 +8,9 @@
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#define VARDEF extern
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#endif
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#include "core/enum_type.hpp"
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#include "strings_type.h"
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#include "map.h"
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#include "slope_type.h"
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// Forward declarations of structs.
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struct Depot;
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struct Waypoint;
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@@ -144,15 +142,6 @@ template <> struct EnumPropsT<TransportType> : MakeEnumPropsT<TransportType, byt
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typedef TinyEnumT<TransportType> TransportTypeByte;
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struct TileInfo {
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uint x;
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uint y;
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Slope tileh;
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TileIndex tile;
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uint z;
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};
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/* Display Options */
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enum {
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DO_SHOW_TOWN_NAMES = 0,
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@@ -216,21 +205,12 @@ struct GameDifficulty {
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GDType town_council_tolerance; // minimum required town ratings to be allowed to demolish stuff
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};
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struct TileDesc {
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StringID str;
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Owner owner;
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Date build_date;
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uint64 dparam[2];
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};
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struct ViewportSign {
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int32 left;
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int32 top;
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byte width_1, width_2;
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};
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typedef void PlaceProc(TileIndex tile);
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enum {
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SORT_ASCENDING = 0,
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SORT_DESCENDING = 1,
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