Debug: Extend random debug logging to also include state checksum updates
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@@ -1852,6 +1852,7 @@ void StateGameLoop()
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cur_company.Restore();
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for (Company *c : Company::Iterate()) {
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DEBUG_UPDATESTATECHECKSUM("Company: %u, Money: " OTTD_PRINTF64, c->index, (int64)c->money);
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UpdateStateChecksum(c->money);
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}
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}
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