Blitter: Add method to draw rectangle at x, y offset
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@@ -75,6 +75,11 @@ void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 colou
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} while (--height);
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}
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void Blitter_32bppBase::DrawRectAt(void *video, int x, int y, int width, int height, uint8 colour)
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{
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this->Blitter_32bppBase::DrawRect((Colour *)video + x + y * _screen.pitch, width, height, colour);
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}
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void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
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{
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uint32 *dst = (uint32 *)video;
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