Fix: [Script] Apply random deviation only at script start (#11944)

This commit is contained in:
Loïc Guilloux
2024-02-01 10:48:40 +01:00
committed by GitHub
parent e28edf6945
commit ab1407fc43
6 changed files with 8 additions and 11 deletions

View File

@@ -31,8 +31,9 @@ public:
/**
* Start up a new GameScript.
* @param randomise Whether to randomise the configured GameScript.
*/
static void StartNew();
static void StartNew(bool randomise = true);
/**
* Uninitialize the Game system.