Merge branch 'master' into jgrpp
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@@ -58,9 +58,11 @@
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{
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CCountedPtr<Text> counter(text);
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EnforcePrecondition(false, text != nullptr);
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const char *encoded_text = text->GetEncodedText();
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EnforcePreconditionEncodedText(false, encoded_text);
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const char *encoded_text = nullptr;
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if (text != nullptr) {
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encoded_text = text->GetEncodedText();
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EnforcePreconditionEncodedText(false, encoded_text);
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}
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EnforcePrecondition(false, IsValidTown(town_id));
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return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id, 0, CMD_TOWN_SET_TEXT, encoded_text);
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@@ -146,7 +146,7 @@ public:
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/**
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* Rename a town.
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* @param town_id The town to rename
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* @param name The new name of the town. If nullptr or an empty string is passed, the town name will be reset to the default name.
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* @param name The new name of the town. If null is passed, the town name will be reset to the default name.
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* @pre IsValidTown(town_id).
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* @return True if the action succeeded.
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* @api -ai
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@@ -156,7 +156,7 @@ public:
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/**
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* Set the custom text of a town, shown in the GUI.
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* @param town_id The town to set the custom text of.
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* @param text The text to set it to (can be either a raw string, or a ScriptText object).
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* @param text The text to set it to (can be either a raw string, or a ScriptText object). If null is passed, the text will be removed.
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* @pre IsValidTown(town_id).
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* @return True if the action succeeded.
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* @api -ai
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@@ -87,7 +87,7 @@ void ScriptInstance::Initialize(const char *main_script, const char *instance_na
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}
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/* Create the main-class */
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this->instance = MallocT<SQObject>(1);
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this->instance = new SQObject();
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if (!this->engine->CreateClassInstance(instance_name, this->controller, this->instance)) {
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/* If CreateClassInstance has returned false instance has not been
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* registered with squirrel, so avoid trying to Release it by clearing it now */
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@@ -141,7 +141,7 @@ ScriptInstance::~ScriptInstance()
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if (engine != nullptr) delete this->engine;
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delete this->storage;
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delete this->controller;
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free(this->instance);
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delete this->instance;
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}
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void ScriptInstance::Continue()
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